notes

Default assumptions True?
Dragons are common in all age ranges No, no, no. Dragons are incredibly rare and likely will never be seen during 99% of campaigns, despite having a massive historical influence.
The material plane is a globe with a sun and moons. ?
Great Wheel cosmology. Hell no.
There are multiple large pantheons of gods, who objectively exist, talk to their followers, and everyone picks one to worship. ?
“Standard” races Close, but a few substitutions.
Classes as a in-game construct No?
Alignment No?
Race is the same as culture Nope, going to separate those.
History is known. Unsure. There will definitely be lots of legends and stories, though.
Ancient, long gone civilizations lefts places to plunder. Yes.
High magic Yes?
Humans are dominant Probably
Quasi-medieval western europe. Unsure. Many names from Sumerian/Babylonian names — is the rest of it as well?

But what’s the theme? What’s the hook? – with great power comes great repercussions.
Okay, it’s going to be kitchen sink-y. What happens to a world where civilizations are repeatedly broken? Very rich in lore and stories.

note to self: don’t forget dead gods

notes

campaign setting Savannah